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I would have loved to have seen Teldrassil. They had glowing eyes, and mind you the Blood Elves were before the Night Elves lore-wise, but you would still assume the Night Elves would be there. There were two Blood Elves sitting at the council. I thought that's just what Ironforge would be - exactly what it would be if it was real.Īnd the creature creation? The elves, dwarves, orcs? The first time I really thought that was in the first shot of Ironforge. Were there any moments that you looked at and thought, 'This IS the game.' Especially in that first scene where they're in, what looked like Durotar, it looked like one lone human fighting against one lone orc and they were fighting near the crossroads. I think they humanized him far more than they needed to.ĭid it nail the aesthetic of World of Warcraft? So you think they gave him a tragic backstory for no reason. It's not because something happened to his wife or son or something. He has this strength in him unlike every other warrior in the Alliance, and it's just natural. Dude, the whole point of Lothar was that he was chosen. You want revenge so you turn into a badass. That's every story ever, right? Your son dies. I just feel like it's a little too easy to be like, 'Okay his son died, and now he's just gonna go nuts, and he's pissed.' Come on. I think they focus so much on the personal lives of Lothar and they're trying to build up characters so you care about them, but the whole thing with Lothar's son dying? Okay, I get it. What events from the lore would you want to see in a sequel? But I could see why it would be confusing to a regular audience member. Why wasn't that in Warcraft? Maybe they didn't want to do it because it would resemble Lord of the Rings too much or something. Like in Fellowship of the Ring, where there's a prologue that tells you this is the One Ring, and this is why you should care?
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I think you could explain it very quickly in about five minutes at the very beginning of the movie.īut that sounds like the worst kind of exposition, the kind where a movie stops everything to explain something. Where did Fel energy come from? What is Fel?Ī couple of times I didn't understand what was happening with the green magic.įor somebody like me I know where it came from.Īnd it would be really boring to explain that in a movie. What do you think the big questions would be? Imagine watching this movie without ever having played the game. In the beginning with the library where Khadgar's walking around, and the shade that was there, that felt just like in the game. His favorite raid is Karazan, and lest you doubt his passion for the game, he has this map of the Azeroth continent of Kalimdor tattooed on the underside of his left forearm. His main character is an Undead Rogue named Foxxlol on the Mug'thol server. Sean Yarbrough is 29 and he's been playing World of Warcraft since it launched in 2004. With only a glancing understanding of the game's deep lore, I needed an expert to give me a player reaction that would help me better appreciate the epicness of the film. So in the name of JOURNALISM, I reached out to the Reddit community at /r/wow for some help. So it should come as no surprise that the Warcraft movie hitting theaters this weekend may leave some newbs scratching their heads while longtime WoW players have fangasms in their seats. The world of World of Warcraft is big and complicated and confusing - or rich and complex and engaging if you're one of the many millions of players who've ventured into Azeroth for some online adventure.